🏃

Kinematics — Study Notes

Comprehensive theory, key formulas, diagrams, and memory aids for Kinematics.

Text Size:

1. Introduction to Kinematics

Kinematics is the branch of classical mechanics that describes the motion of objects without reference to the forces that cause that motion. It provides a mathematical framework for quantifying how objects move, using the fundamental concepts of displacement, velocity, and acceleration as functions of time.

In everyday life, a car braking is decelerating (negative acceleration), while a ball thrown upward decelerates as it rises and accelerates as it falls.

2. Equations of Uniformly Accelerated Motion (SUVAT)

When acceleration is constant (uniform), five kinematic variables are interrelated: displacement ($s$), initial velocity ($u$), final velocity ($v$), acceleration ($a$), and time ($t$). The SUVAT equations connect any three of these to find the remaining two.

Equation Connects
$v = u + at$ v, u, a, t
$s = ut + \frac{1}{2}at^2$ s, u, a, t
$v^2 = u^2 + 2as$ v, u, a, s
$s = \frac{(u+v)}{2}t$ s, u, v, t
$s = vt - \frac{1}{2}at^2$ s, v, a, t

Strategy for solving SUVAT problems: 1. List all known quantities with their signs. 2. Identify which quantity is unknown. 3. Choose the equation that contains only known quantities and the unknown. 4. Always define a positive direction at the start — typically up or right.

graph TD
    A[Kinematics Problem] --> B{Is acceleration constant?}
    B -- Yes --> C[Use SUVAT Equations]
    C --> D[Identify 3 known variables]
    D --> E[Choose correct equation]
    B -- No --> F[Use Calculus]
    F --> G[v = ds/dt]
    F --> H[a = dv/dt]

3. Motion Graphs

Interpreting motion graphs is one of the most important skills in A-Level kinematics.

Displacement–Time (s–t) Graph

Velocity–Time (v–t) Graph

Acceleration–Time (a–t) Graph

4. Free Fall and Air Resistance

When an object falls freely under gravity only (no air resistance), it accelerates uniformly at $g = 9.81 \text{ m s}^{-2}$ downward. Using SUVAT with $a = g$, the speed and distance fallen can be calculated.

In reality, air resistance acts upward on a falling object. As the object speeds up, air resistance increases, reducing the net downward force. Eventually, the upward drag equals the downward weight, and the object falls at terminal velocity — a constant speed with zero acceleration.

The sequence of events for a skydiver: 1. Initial free fall: large acceleration (~9.81 m s⁻²) 2. Acceleration decreases as drag increases 3. Terminal velocity reached (zero acceleration, constant speed ~55 m s⁻¹) 4. Parachute opens: drag suddenly exceeds weight → deceleration 5. New, much lower terminal velocity reached (~5–7 m s⁻¹)

5. Projectile Motion

A projectile is any object that is launched into the air and moves solely under the influence of gravity (ignoring air resistance). The key insight is that the horizontal and vertical components of motion are completely independent of each other.

Horizontal Component

Vertical Component

Key Results for Projectile Launched at Angle θ with Speed u

At maximum height, the vertical velocity is zero, but horizontal velocity is unchanged. The path followed is a parabola. This is confirmed by eliminating $t$ from the two displacement equations.

6. Relative Velocity

The velocity of object A relative to object B is: $\vec{v}_{A \text{ rel } B} = \vec{v}_A - \vec{v}_B$

This concept is important when dealing with boats crossing rivers, aircraft in wind, and collisions. For example, a boat with velocity 3 m s⁻¹ east crossing a river with current 4 m s⁻¹ north has a resultant velocity found by vector addition: magnitude $\sqrt{3^2+4^2} = 5$ m s⁻¹ at angle $\arctan(4/3) = 53°$ from east.

Test Your Knowledge on Kinematics →